EARTH
8Fossil Warrior Skull King
Archetype:
Fossil
ATK:
2800
DEF:
1300
View:
4626
1 Rock monster + 1 Level 7 or higher monster Must first be Special Summoned with "Fossil Fusion". This card can make a second attack during each Battle Phase. If this card attacks a Defense Position monster, inflict piercing battle damage. During your opponent's turn (Quick Effect): You can target 1 monster in your opponent's GY; discard 1 card, and if you do, Special Summon that monster to your field. You can only use this effect of "Fossil Warrior Skull King" once per turn.
Fossil Warrior Skull King — Power Evaluation
Final Score: 49 ± 6 · Confidence: Medium
- Intrinsic: 46 · Deck: 51 · Meta: provisional
- Primary role: Boss/End-board · Secondary: Recovery/Recursion
Why it scores here
The 2800 ATK earns nothing on its own. Its score comes from a Fusion body that must be Special Summoned with Fossil Fusion (98.3% co-occurrence across 353 decks), a double-attack and piercing finisher, and a once-per-turn quick effect that swaps one discarded card for a monster from the opponent's graveyard. That effect is card-neutral and gives a board body, so it earns middling resource and resilience credit. Interaction is weak because the card has no negation or removal, and the Fusion requirement costs deckbuilding points.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 45 | Summoning depends on Fossil Fusion (verified text, 98.3% partner rate in decks), which lowers reliability relative to a freely live body (observed). |
| Combo & Conversion | 50 | Text shows a double-attack, piercing finisher; no combo boards were supplied, so conversion is text-only (inferred). |
| Resource Economy | 45 | The GY-revive costs one discarded card for one monster taken from the opponent's graveyard, a roughly even exchange with a board gain (verified text, inferred net value). |
| Effect & Interaction | 20 | No negation, removal, or hand-trap effect in the text; only a quick revive on the opponent's turn (verified). |
| Material Utility | 30 | No material role evidence and no banlist/material data; a Fusion monster is unlikely to be a generic material, so this is scored low (inferred). |
| Resilience & Flexibility | 50 | The revive works from the graveyard during the opponent's turn and the body attacks twice in a Battle Phase, giving some multi-turn value (verified text, inferred). |
| Deck-Building Efficiency | 40 | Requires Fossil Fusion plus Fossil-type Fusion materials and is run by 1.33 copies on average, which is a mild commitment to one engine (observed deck stats). |
Calculation
Weight profile: 0.7 Boss/End-board + 0.3 Recovery/Recursion. Intrinsic ≈ 46, Deck ≈ 51, Meta = provisional. Modifiers: Fusion summon restriction (-2). Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Double attack and piercing damage make it a strong finisher once it is on the field (verified text)
- Quick effect on the opponent's turn revives a monster from the opponent's graveyard for one discard (verified text)
- Appears in 353 recent decks across 45 archetypes, with 98.3% Fossil Fusion co-occurrence (observed)
Weaknesses
- Cannot be played without Fossil Fusion (verified text)
- The revive effect is once per turn (verified text)
- No combo evidence, so starter, material, and payoff roles are unconfirmed (data gap)
Counters / choke points
- No counter data in the evidence; graveyard-exile or negation of the revive is inference only
Best use
Boss/End-board finisher with a graveyard revive. Decks: Fossil (archetype 388), Fossil (archetype 896). Suggested copies: 1.
Evidence & gaps
- Verified: Fusion monster that must first be Special Summoned with Fossil Fusion; Double attack and piercing battle damage; Once-per-turn quick effect: discard 1 card to Special Summon an opponent's GY monster; 353 decks, Fossil Fusion co-occurrence 98.3%
- Observed: Copies per deck average 1.33 (238 decks at 1, 114 at 2, 1 at 3); Gameplay type 7 in 56.1% of decks; Fossil archetypes 388 and 896 hold 49.0% of decks
- Inferred: The revive is roughly card-neutral and gives a board body; Scoring as a finisher rather than a generic material body; Fusion body is unlikely to be a generic material
- Data gaps: No combos supplied: combo conversion is text-only inference No guides supplied No banlist token or legal copies data; assumed 3 copies (unlimited) No usage statistics (StatisticsCard); inclusion % taken from the deck sample only No material role evidence for a Fusion body






